This second week I worked on the base mesh for my character,
I’ve decided to only create one as I’d like to make a fairly high tri
character.
I had trouble with the face, it took me 3 attempts before I
managed to get one of a desired standard.
While modelling I was also generating silhouettes in order
to come up with a final design, but with the deadline drawing nearer I was
pushing myself to get a basemesh done and out of the way first that I can paint
over and further develop ideas.
Our project was extended by a week (phew!), this was a great
relief, especially seen as I feel like nothing positive came out of the first
week of the project.
I finished the body mesh for the character, it’s now ready
for paint overs which I will begin the start of next week.
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